Display units in Broadsign Core are analogous to programming channels on a television broadcast network.
Following the broadcast network analogy, this is akin to many television sets showing the programming of the channel into which they are tuned.
The “Display Units” training video is part of the “Network Setup” playlist:
Display Units: Describes how to create, configure and clone display units.
To add a display unit, use one of the following methods:
- Go to the Network Setup ribbon, and then select the “Display” icon.
- From the resource tabs on the left, select “Display Units”. Then, right-click anywhere in the work area. From the contextual menu, select Add Display Unit.
By default, the Add Display Unit Wizard contains the following pages:
- Welcome: Name the display unit.
- Display Unit Type: Select a display unit type. You must select a display type before you can advance through the wizard. See Display Types.
- Criteria Selection: Assign criteria to the display unit (optional). See Criteria and Conditions.
- Loop Policy: A default day part and frame will be created for the display unit; select the loop policy to use for the default frame. You must select a loop policy before you can finish creating the display unit. See Day Parts, Frames and Loop Policies.
To edit a display unit, use one of the following methods:
- From the list panel, select a display unit. Then, from the view bar, select Edit.
- From the list panel, double-click on a display unit.
- From map view, click on a marker or marker cluster. Hover over a display unit, and select Edit.
These are the sections and tabs of a display unit’s properties:
The General Section
An external, arbitrary identifier can be added to each display unit. The External Id can be any desired string. Broadsign Player will then write out the external id in the player’s share directory in a file named
display_unit_external_id.txt. This file can then be read by third party applications or flash content that requires a unique action for each player based on this identifier. The Broadsign suite does not enforce any validation or uniqueness of the External Id.
A zip or postal code and a full address can be assigned to a display unit. This is useful in order to enable intelligent server-side logic to customize the documents fetched by the player’s HTML product or Monitor Sync. Moreover, pressing the Geolocate button will use the address field to determine the display unit’s latitudinal/longitudinal coordinates and present its location on a map. See View Bar.
All players assigned to a display unit will display their content on the corresponding player systems. The players assigned to a display unit can be viewed, added to, or removed from the players tab of the display unit properties dialog, or from the “Add Player to Display Unit…” option in the display unit contextual menu.
Keep in mind that, if a player is already associated to a display unit, it cannot be associated to another without being disassociated from the first display unit.
When a player is associated to a display unit, the player will not perceive the change until it has polled once and retrieved the new setting from Broadsign Server.
You can manually log any changes made to this particular display unit resource. To add a log entry, click Add. You can configure the type of change you are logging, and toggle the “Acknowledged” option on or off.
The Day Parts Section
Assigned Day Parts
A display unit contains a collection of day part resources, which can be visualized in two ways. The Day Parts tab in the Day Parts group of the display unit Properties dialog shows a list of each day part, along with their effective date ranges, time ranges, and their day part weight. The Day Part Calendar tab in the Day Parts group of the Display Unit Properties dialog shows a calendar view where the day parts in effect for each day are listed. New day parts can be added, edited, or removed in either of these two views.
If you want to make sure that your players in a particular display unit are online and polling during their defined day parts, you can check the “Enforce Day Parts” checkbox in the Enforcement tab. If a player is set to enforce its day parts, Broadsign Server will notify you via an “Offline During Business Hours” incident and move the player’s network status from Offline to MIA if the player does not come online when it should. Typically, day part enforcement should be used in cases where the player is not constantly online, but rather powered on and off by on-site personnel. Should they neglect to turn the player on when they should, day part enforcement will ensure that Broadsign Server will report an incident and change the player’s status to MIA to alert you of the issue.
The Preview Section
Display Unit Preview
This allows the user to see how the player will display all of the campaigns. When the user clicks the Play button in the Preview page, Broadsign Administrator will download the files from Broadsign Server if it does not already have them, and then display them. The download progress is shown via a Progress bar in the Preview area.
The display unit preview applies the Loop Transformation Strategy that is set in the loop policy.
The Controls Section
Device Control Operations scheduled via Broadsign Administrator to a display unit make it possible to remotely communicate with the display devices used by all player systems assigned to it. These operations are programmed using Device Control Time Spans.
Device Control Time Spans are periods of time where Device Control Operations are sent to one or more display devices. They can be assigned to a display unit resource in the Device Control tab in the Controls group of the display unit Properties dialog.
Not all player systems will necessarily perform the device control commands programmed into the display unit resource; they are ignored if the player is not configured to perform remote Device Control.
The Settings Section
Criteria and Conditions
Criteria resources can be assigned to display units in order to be able to tag them for targeting purposes during the campaign targeting process. Likewise, conditions can be directly assigned to a display unit in this tab’s lower section. A condition is enabled and disabled on any associated players according to the condition’s schedule. See Criteria and Conditions.
If you add or remove criteria from a display unit, you may be prompted to add or remove the display unit from any campaigns affected by the criteria change. This prompt can be enabled and disabled in Broadsign Administrator options under Campaigns and Events. See Options.
Contact resources can be assigned to display units in order to be able to receive notifications from all players assigned to the display unit.
The features contained in the Timezone tab of the Settings dialog are especially useful when involved in complex deployments of large amounts of players in a network that covers multiple time zones. In these sorts of cases, it frees you from having to install an Operating System image specific to each timezone, having to keep track of a separate inventory for each time zone, and ensuring that a player destined for one timezone is not shipped to another by mistake; essentially, it allows you to run an entire network of players with a common, generic configuration spanning multiple time zones, which will simplify your installation and deployment considerably compared to the alternative.
By using the player timezone features contained in the Timezone tab, you only have to install one operating system image on all of the players set to be deployed, and set their clocks to UTC/GMT. Once they have been installed on-site, setting the player timezone in Broadsign Administrator will become a part of the activation procedure. Once the timezone has been entered in Broadsign Administrator, the player will apply it to all time-related calculations and operations that it carries out, whether those involve scheduling, network control, device control, or any similar operation.
If you change the time zone of the operating system on which you run Broadsign Player, you will need to restart the player.
Assigned Display Type
When a display unit resource is created, a corresponding display type is assigned to it. The assigned display type specifies the resolution of the display area to be used when creating the frame layout for the display unit’s day part.
The variables tab allows you to define arbitrary variables that will be injected into flash files when they play. For more information, see Flash Variables.
You can configure a display unit to work with Broadsign Mobile. For more information, see Mobile Configuration.
Broadsign provides the ability to see your network’s display units in a map view. You can track your network visually, while making adjustments through the interface.
Display units will only appear on the map if you have geolocated them. See “Edit Display Unit Properties”, above.
In map view, you will see the following icons:
|Opens the Add Campaign Wizard. See Campaigns – Booking. Also, we show you how to book a campaign from map view in the “Intro to Campaigns” video.|
|Opens the Add Event Wizard. See Events.|
|Displays the total number of display units remaining after criteria are applied. See Criteria and Conditions.|
|Depending on criteria filtering, this button adjusts the map view to display all selected display units.|
|Opens the Filtering Criteria interface (see below).|
Broadsign takes advantage of Google’s marker clustering feature. If you have a number of display unit markers in a tight area, depending on zoom level, the map will cluster the markers.
You can click on a cluster to see a complete list of its display units. Then, by hovering over a particular display unit, you can select either Show (which shows the display unit in explorer view) or Edit (which opens the display unit’s properties).
If you click on the Filter icon, the Filtering Criteria interface appears. You can apply criteria to all display units that you selected for the view. The available criteria are those which you already created for your network. See Network Setup – Add Criteria.
- Matching All Of: The selected display units must contain all of the selected criteria. (Corresponds to the logical operator “AND”.)
- Matching Any Of: The selected display units must contain at least one of the selected criteria. (Corresponds to the logical operator “OR”.)
- Doesn’t Match: If the display units match any of the criteria in this column, Broadsign Administrator will not select them. (Corresponds to the logical operator “NOT”.)
If you filter out a display unit using criteria, it will appear grayed-out.
For more information, see Criteria and Conditions.
To edit a display unit folder, from the contextual menu, select Edit Folder.
- Resource ID: The ID number of the resource.
- Name: The name of the resource. You can edit the name.
- Active: Deselect Active to deactivate the resource.
When a display unit contains a player that is without an active campaign (during opening hours), you can opt to receive an email notification. The email you provide under “Contacts”, above, will receive notification.
To configure “No Scheduled Campaign” notifications:
- Configure a contact with the “No Scheduled Campaign” notification. See Edit a Contact.
- Open the display unit folder properties and add the contact.
- Configure the notification settings.
Here are a few features unique to display units:
Display Unit Cloning
In cases where a network requires complex day parting or a complex frame layout, display unit cloning is a feature that allows a user to create some template display units to save time. These templates can easily be copied to create new display units that are ready for use. In order to clone a display unit, a user must right-click on an existing display unit and select Clone Display Unit. The user must then enter a name for the new display unit, the number of times they wish to clone and whether or not to clone all the scheduling as well.
Deactivating Multiple Display Units
To delete multiple display units at once you must create a folder in the display units content pane and drag all the undesired display units into it. Right-click on the folder in the folder panel of Broadsign Administrator and select Deactivate All.