Other Bundle Settings

Setting Description
Description Add a free-form note. Descriptions are searchable so remember to make use of this field.
Category

Choose a general label to describe the media files (apparel, retail, insurance). This can be useful to help when searching for bundles later.

Note: Do not confuse this with Separations Category. That feature is in booking lines to keep ads from competing companies from running adjacent to one another.

Valid From/To If a bundle has valid dates, the media files inside cannot be played outside of those dates, but it can be scheduled.
Play to end

This feature forces digital ads in the bundle to play fully, irrespective of the spot length.

For example, the morning rush hour daypart may have may have a sixty second loop with ten spots. If one of those ads has a 12-second run time, it would normally get cut short. Enabling play to end ensures that all spots in the bundle play completely. Spots will not be trimmed short to fit the loop length.

In this example, this will result in play count shortages. Why? The campaign calculates expected plays based on the configured loop length. Because of the extra two seconds per loop, there will be fewer overall plays for all ads in the bundle selected for that loop.

When the rush hour day part ends, the overly long rush hour loop will play fully before being replaced by the loop schedule for the next day part.

Note: Play to End may shorten spot lengths if a video is shorter than the spot length. Play to end has no impact on images.

Is an emergency This is typically used for public emergency messages such as Amber Alerts, weather warnings or other important messages.
Filter Designs by Aspect Ratio This ensures designs are not placed on faces with differing physical proportions. (For zones, see below.)
Filter by Aspect Ratio and Zones If on a single (or dual headed unit) there are multiple zones on a screen with different aspect ratios and only one zone matches the aspect ratio, the non-matching zone will be black.
Priority In the player configurations screens there is a setting for priority percentages. Enabling this for the bundle prioritizes this bundle relative all others assigned to that digital display within the confines of the player priority percentages.

See Also: